Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 86 days ago
7 / 4 / 5
K / D / A
63.2%
Kill participation
941.3
Damage / min
14,231g
450.6 gold / min
42
20 placed · 6 cleared
284
9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeishu#TTV
Sett · Top
6 / 4 / 5
36.7% KP
23,432
21.9% share
14,039g
274 CS · 8.7/m
Kokoro#1206
Nidalee · Jungle
15 / 1 / 6
70% KP
34,769
32.5% share
17,887g
295 CS · 9.3/m
KC Kamiloo#FIRE
Lee Sin · Mid
5 / 9 / 4
30% KP
22,334
20.9% share
12,305g
253 CS · 8/m
vitte#uwu
Cassiopeia · ADC
4 / 3 / 10
46.7% KP
20,422
19.1% share
14,345g
298 CS · 9.4/m
WiIIyrex Fanboy#EUW
Thresh · Support
0 / 2 / 19
63.3% KP
6,079
5.7% share
8,998g
38 CS · 1.2/m
Red side
DefeatRobJi#EUW
Shen · Top
3 / 7 / 5
42.1% KP
17,835
19.2% share
11,155g
238 CS · 7.5/m
Mojie23#EUW
Shyvana · Jungle
1 / 5 / 7
42.1% KP
11,820
12.7% share
13,033g
257 CS · 8.1/m
J1HUIV#000
Syndra · Mid
7 / 4 / 5
63.2% KP
29,730
31.9% share
14,231g
284 CS · 9/m
EkkoSuna#SUNA
Ekko · ADC
8 / 4 / 5
68.4% KP
24,912
26.8% share
15,830g
275 CS · 8.7/m
Backup#0018
Blitzcrank · Support
0 / 10 / 12
63.2% KP
8,780
9.4% share
8,177g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
