Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 86 days ago
5 / 4 / 6
K / D / A
45.8%
Kill participation
944.2
Damage / min
11,186g
436.7 gold / min
48
13 placed · 9 cleared
250
9.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert mid acc#RANK1
Sylas · Top
5 / 3 / 7
46.2% KP
18,579
21.2% share
10,718g
204 CS · 8/m
Theocacs#EUW
Vi · Jungle
6 / 4 / 5
42.3% KP
11,313
12.9% share
10,803g
182 CS · 7.1/m
bro#han
Yasuo · Mid
7 / 3 / 5
46.2% KP
15,941
18.2% share
11,745g
225 CS · 8.8/m
qualzy#001
Sivir · ADC
5 / 5 / 9
53.8% KP
28,435
32.4% share
13,405g
235 CS · 9.2/m
Sergeant Sona#KJP
Sona · Support
3 / 9 / 15
69.2% KP
13,480
15.4% share
8,113g
19 CS · 0.7/m
Red side
DefeatJ1HUIV#000
Jayce · Top
5 / 4 / 6
45.8% KP
24,187
27.2% share
11,186g
250 CS · 9.8/m
Kijo73#ZTC
Morgana · Jungle
4 / 3 / 14
75% KP
17,863
20.1% share
10,515g
181 CS · 7.1/m
emiliana#wckd
Yone · Mid
1 / 9 / 1
8.3% KP
12,793
14.4% share
9,588g
197 CS · 7.7/m
2eveu#CNNO1
Kai'Sa · ADC
12 / 6 / 6
75% KP
26,274
29.5% share
15,057g
213 CS · 8.3/m
Dekap#EUW
Alistar · Support
2 / 4 / 16
75% KP
7,887
8.9% share
7,595g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
