Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 85 days ago
3 / 5 / 8
K / D / A
33.3%
Kill participation
854.6
Damage / min
10,916g
419.3 gold / min
21
15 placed · 1 cleared
234
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert top acc#RANK1
Poppy · Top
7 / 4 / 6
39.4% KP
23,371
21.5% share
11,746g
232 CS · 8.9/m
Red block#999
Locke · Jungle
11 / 2 / 8
57.6% KP
19,448
17.9% share
14,322g
218 CS · 8.4/m
J1HUIV#000
Viktor · Mid
3 / 5 / 8
33.3% KP
22,249
20.5% share
10,916g
234 CS · 9/m
regate#EUW12
Karthus · ADC
3 / 2 / 14
51.5% KP
21,753
20% share
13,082g
243 CS · 9.3/m
Thumbs Down#4847
Pantheon · Support
9 / 8 / 11
60.6% KP
21,677
20% share
10,169g
31 CS · 1.2/m
Red side
DefeatMasTou#AGB
Cho'Gath · Top
1 / 10 / 7
38.1% KP
17,488
24.5% share
9,859g
189 CS · 7.3/m
Michiel deRuyter#NLNLN
Wukong · Jungle
9 / 5 / 1
47.6% KP
15,096
21.2% share
12,814g
200 CS · 7.7/m
TwTv PoEs tk#EUW11
Riven · Mid
5 / 4 / 3
38.1% KP
16,127
22.6% share
11,797g
214 CS · 8.2/m
Ryuk#adc
Jhin · ADC
6 / 5 / 5
52.4% KP
18,118
25.4% share
13,355g
240 CS · 9.2/m
Biotic#123
Zilean · Support
0 / 9 / 14
66.7% KP
4,476
6.3% share
7,279g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
