Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 84 days ago
6 / 5 / 14
K / D / A
58.8%
Kill participation
584.9
Damage / min
10,379g
364.8 gold / min
115
53 placed · 11 cleared
37
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzu#00000
Ambessa · Top
2 / 6 / 2
14.8% KP
14,664
14% share
10,267g
224 CS · 7.9/m
i miss hell mode#valti
Nidalee · Jungle
4 / 6 / 13
63% KP
16,299
15.6% share
11,894g
213 CS · 7.5/m
Kaitze#spuds
Vayne · Mid
12 / 6 / 7
70.4% KP
37,683
36% share
13,993g
208 CS · 7.3/m
ttv ronaldoo#1234
Sylas · ADC
4 / 10 / 10
51.9% KP
14,853
14.2% share
11,554g
219 CS · 7.7/m
chillowy ziomuś#zora
Senna · Support
5 / 6 / 15
74.1% KP
21,131
20.2% share
10,868g
51 CS · 1.8/m
Red side
VictoryRank 1#POT
Jax · Top
7 / 6 / 8
44.1% KP
25,801
22.4% share
14,173g
196 CS · 6.9/m
Rhilech#15105
Qiyana · Jungle
14 / 4 / 6
58.8% KP
26,779
23.2% share
17,375g
230 CS · 8.1/m
Dkdldb#000
Galio · Mid
1 / 7 / 12
38.2% KP
11,865
10.3% share
9,939g
210 CS · 7.4/m
Secret#6994
Viktor · ADC
6 / 5 / 7
38.2% KP
34,266
29.7% share
14,122g
248 CS · 8.7/m
J1HUIV#000
Camille · Support
6 / 5 / 14
58.8% KP
16,641
14.4% share
10,379g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
