Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 83 days ago
7 / 12 / 17
K / D / A
57.1%
Kill participation
705.9
Damage / min
13,263g
375.5 gold / min
138
59 placed · 13 cleared
48
1.4 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGIRLS H4TE ME#INTEL
Locke · Top
13 / 9 / 5
37.5% KP
33,481
21% share
16,271g
258 CS · 7.3/m
ZYB CANYON#KR01
Skarner · Jungle
2 / 7 / 19
43.8% KP
22,351
14% share
13,095g
209 CS · 5.9/m
Exanguer#WEI
Syndra · Mid
14 / 5 / 9
47.9% KP
46,554
29.2% share
17,969g
286 CS · 8.1/m
Layana#Meow
Jhin · ADC
12 / 11 / 15
56.3% KP
32,973
20.7% share
16,963g
220 CS · 6.2/m
white peach#lingi
Poppy · Support
7 / 11 / 18
52.1% KP
24,208
15.2% share
12,273g
34 CS · 1/m
Red side
Victory2334#fate
Yone · Top
1 / 9 / 8
21.4% KP
19,383
12.3% share
14,956g
334 CS · 9.5/m
Happy Alexx#EUW
Zaahen · Jungle
7 / 6 / 15
52.4% KP
27,228
17.2% share
17,509g
282 CS · 8/m
SPlERDALAĆ#GOWNO
Kog'Maw · Mid
18 / 10 / 7
59.5% KP
58,338
36.9% share
17,727g
221 CS · 6.3/m
draven kid#grind
Draven · ADC
9 / 11 / 13
52.4% KP
28,288
17.9% share
17,842g
220 CS · 6.2/m
J1HUIV#000
Camille · Support
7 / 12 / 17
57.1% KP
24,929
15.8% share
13,263g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
