Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 83 days ago
5 / 5 / 10
K / D / A
55.6%
Kill participation
794.9
Damage / min
15,440g
526.7 gold / min
33
15 placed · 3 cleared
288
9.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwitchTVxKenzuke#EUW
Gragas · Top
4 / 5 / 7
40.7% KP
19,584
20.3% share
11,852g
211 CS · 7.2/m
SineriasCoaching#EUW
Graves · Jungle
6 / 5 / 9
55.6% KP
19,774
20.5% share
14,542g
249 CS · 8.5/m
Kaitze#spuds
LeBlanc · Mid
11 / 6 / 4
55.6% KP
24,568
25.4% share
14,197g
218 CS · 7.4/m
J1HUIV#000
Kai'Sa · ADC
5 / 5 / 10
55.6% KP
23,303
24.1% share
15,440g
288 CS · 9.8/m
Kral Batuuu#kral
Bard · Support
1 / 5 / 13
51.9% KP
9,430
9.8% share
8,400g
20 CS · 0.7/m
Red side
DefeatTwTv SharonMirza#99999
Akali · Top
8 / 3 / 4
46.2% KP
23,810
25.2% share
13,407g
282 CS · 9.6/m
Erwin Ubych#nvid
Wukong · Jungle
4 / 6 / 10
53.8% KP
15,336
16.2% share
12,284g
211 CS · 7.2/m
zng zng zng#11111
Quinn · Mid
9 / 11 / 5
53.8% KP
22,387
23.7% share
11,959g
155 CS · 5.3/m
L Vasco O #EUW
Ezreal · ADC
4 / 4 / 4
30.8% KP
25,256
26.7% share
12,608g
265 CS · 9/m
eune racecar#0016
Yuumi · Support
1 / 3 / 12
50% KP
7,716
8.2% share
7,700g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
