Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 83 days ago
9 / 9 / 3
K / D / A
41.4%
Kill participation
998.1
Damage / min
17,042g
476.7 gold / min
33
7 placed · 8 cleared
289
8.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
Anivia · Top
9 / 5 / 10
51.4% KP
31,204
23.9% share
15,647g
251 CS · 7/m
Michiel deRuyter#NLNLN
Qiyana · Jungle
9 / 6 / 12
56.8% KP
34,105
26.1% share
19,691g
257 CS · 7.2/m
Kiro#rain
Locke · Mid
10 / 4 / 6
43.2% KP
31,511
24.1% share
16,301g
279 CS · 7.8/m
x3nor#008
Zeri · ADC
7 / 6 / 9
43.2% KP
27,848
21.3% share
19,725g
335 CS · 9.4/m
farfetch#296
Lulu · Support
2 / 8 / 14
43.2% KP
6,045
4.6% share
10,263g
33 CS · 0.9/m
Red side
Defeathovinko z kose#marek
Gnar · Top
9 / 9 / 5
48.3% KP
34,099
23.5% share
16,939g
261 CS · 7.3/m
2eveu#CNNO1
Sylas · Jungle
7 / 5 / 4
37.9% KP
20,042
13.8% share
15,180g
244 CS · 6.8/m
J1HUIV#000
Jayce · Mid
9 / 9 / 3
41.4% KP
35,682
24.6% share
17,042g
289 CS · 8.1/m
regate#EUW12
Karthus · ADC
3 / 7 / 9
41.4% KP
45,938
31.7% share
15,820g
311 CS · 8.7/m
Slayerrulez#Janna
Janna · Support
1 / 7 / 16
58.6% KP
9,040
6.2% share
10,008g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
