Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 83 days ago
9 / 3 / 17
K / D / A
74.3%
Kill participation
1,228.8
Damage / min
12,186g
551.4 gold / min
23
13 placed · 2 cleared
219
9.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGarfield#liz
Varus · Top
4 / 10 / 5
56.3% KP
18,318
30% share
8,342g
129 CS · 5.8/m
Lurox#Lurox
Mordekaiser · Jungle
4 / 5 / 6
62.5% KP
12,052
19.7% share
9,135g
158 CS · 7.1/m
Kiro#rain
Lee Sin · Mid
4 / 8 / 4
50% KP
12,565
20.6% share
9,287g
153 CS · 6.9/m
xiaolongxia#3223
Jhin · ADC
2 / 3 / 2
25% KP
12,112
19.8% share
11,263g
218 CS · 9.9/m
smerfik#666
Pantheon · Support
2 / 9 / 4
37.5% KP
6,052
9.9% share
6,178g
32 CS · 1.4/m
Red side
VictoryPCS Moule frite#MIAM
Elise · Top
9 / 3 / 12
60% KP
25,511
26.9% share
10,283g
99 CS · 4.5/m
Mun Hyeon jun#3060
Jayce · Jungle
8 / 4 / 12
57.1% KP
24,693
26% share
13,317g
194 CS · 8.8/m
J1HUIV#000
Ryze · Mid
9 / 3 / 17
74.3% KP
27,156
28.6% share
12,186g
219 CS · 9.9/m
TMP nipnip#sera
Seraphine · ADC
5 / 2 / 12
48.6% KP
9,214
9.7% share
10,011g
167 CS · 7.6/m
MAFFE#O2JAM
Galio · Support
4 / 4 / 19
65.7% KP
8,418
8.9% share
7,338g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
