Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 82 days ago
6 / 2 / 3
K / D / A
33.3%
Kill participation
628
Damage / min
11,416g
479.7 gold / min
30
10 placed · 4 cleared
218
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDkdldb#000
Jayce · Top
4 / 6 / 1
45.5% KP
12,625
24.3% share
10,142g
205 CS · 8.6/m
Gacha Gamer#EUW
Talon · Jungle
2 / 4 / 3
45.5% KP
9,862
18.9% share
10,352g
210 CS · 8.8/m
eeZaZ#333
Twisted Fate · Mid
1 / 6 / 1
18.2% KP
10,836
20.8% share
9,023g
174 CS · 7.3/m
star zall#twtv
Veigar · ADC
1 / 7 / 4
45.5% KP
10,810
20.8% share
8,538g
173 CS · 7.3/m
Kral Batuuu#kral
Bard · Support
3 / 4 / 4
63.6% KP
7,914
15.2% share
6,956g
16 CS · 0.7/m
Red side
VictoryJ1HUIV#000
Yasuo · Top
6 / 2 / 3
33.3% KP
14,946
18.8% share
11,416g
218 CS · 9.2/m
JDS 2115#EUW
Skarner · Jungle
2 / 2 / 8
37% KP
7,950
10% share
9,149g
158 CS · 6.6/m
Twitch Six10lol#Six7
Ekko · Mid
7 / 1 / 5
44.4% KP
23,291
29.4% share
11,821g
236 CS · 9.9/m
whiteinnn#EUW
Jhin · ADC
5 / 2 / 6
40.7% KP
18,671
23.5% share
10,530g
181 CS · 7.6/m
ALBANIAN#iLevi
Pyke · Support
7 / 4 / 6
48.1% KP
14,467
18.2% share
8,426g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
