Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 82 days ago
9 / 6 / 5
K / D / A
46.7%
Kill participation
879
Damage / min
18,035g
501.4 gold / min
48
20 placed · 5 cleared
345
9.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Jax · Top
7 / 9 / 7
34.1% KP
42,036
19.8% share
15,822g
264 CS · 7.3/m
MadScientist#TTV
Shaco · Jungle
12 / 5 / 7
46.3% KP
43,216
20.4% share
17,768g
274 CS · 7.6/m
MathisV#ARCHE
Zed · Mid
11 / 6 / 2
31.7% KP
60,894
28.7% share
18,770g
312 CS · 8.7/m
twtv CruncyWM#WHITE
Sylas · ADC
7 / 3 / 8
36.6% KP
37,439
17.6% share
16,055g
250 CS · 7/m
SpatialAwareness#macro
Zoe · Support
4 / 7 / 18
53.7% KP
28,582
13.5% share
12,073g
66 CS · 1.8/m
Red side
DefeatGovno Smrdljivo#GOVNO
Dr. Mundo · Top
11 / 4 / 4
50% KP
45,255
33.7% share
16,804g
262 CS · 7.3/m
SeXnS#SeXnS
Maokai · Jungle
6 / 11 / 9
50% KP
38,200
28.5% share
14,977g
217 CS · 6/m
J1HUIV#000
Yone · Mid
9 / 6 / 5
46.7% KP
31,614
23.6% share
18,035g
345 CS · 9.6/m
Sintemon#Zimt
Seraphine · ADC
2 / 9 / 9
36.7% KP
11,358
8.5% share
13,252g
257 CS · 7.1/m
Chowlee#EUW
Rell · Support
2 / 11 / 19
70% KP
7,757
5.8% share
10,872g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
