Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 82 days ago
1 / 1 / 24
K / D / A
65.8%
Kill participation
304.6
Damage / min
7,854g
315.6 gold / min
96
46 placed · 7 cleared
22
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchenzelot#LOT
Sion · Top
2 / 8 / 3
38.5% KP
19,572
21.6% share
9,177g
192 CS · 7.7/m
Rebel boy xd#1347
Naafiri · Jungle
6 / 7 / 2
61.5% KP
16,480
18.2% share
11,817g
184 CS · 7.4/m
KC Kamiloo#FIRE
Tristana · Mid
5 / 8 / 1
46.2% KP
21,546
23.8% share
11,508g
233 CS · 9.4/m
regate#EUW12
Karthus · ADC
0 / 7 / 2
15.4% KP
27,376
30.3% share
8,860g
201 CS · 8.1/m
MetroArcher#EUW
Leona · Support
0 / 8 / 1
7.7% KP
5,437
6% share
5,700g
19 CS · 0.8/m
Red side
VictoryRank 1#POT
Ambessa · Top
19 / 2 / 2
55.3% KP
41,017
38.1% share
16,435g
230 CS · 9.2/m
Dear Bruce#011
Xin Zhao · Jungle
8 / 4 / 9
44.7% KP
14,035
13% share
11,459g
169 CS · 6.8/m
star zall#twtv
Veigar · Mid
4 / 5 / 12
42.1% KP
21,761
20.2% share
12,043g
206 CS · 8.3/m
Évangelyne#BELGE
Kog'Maw · ADC
6 / 1 / 12
47.4% KP
23,377
21.7% share
11,243g
193 CS · 7.8/m
J1HUIV#000
Lee Sin · Support
1 / 1 / 24
65.8% KP
7,580
7% share
7,854g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
