Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 82 days ago
1 / 4 / 3
K / D / A
36.4%
Kill participation
533.1
Damage / min
7,419g
363.7 gold / min
15
9 placed · 1 cleared
181
8.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhreak#EUNE0
Twisted Fate · Top
6 / 4 / 5
44% KP
20,901
33.8% share
13,333g
201 CS · 9.9/m
GENERAL detdert#R1GX
Graves · Jungle
4 / 3 / 6
40% KP
7,007
11.3% share
8,729g
164 CS · 8/m
Fred#yuki
Galio · Mid
2 / 1 / 5
28% KP
6,065
9.8% share
7,265g
146 CS · 7.2/m
Purple Hyacinth#Aimer
Fiora · ADC
7 / 1 / 4
44% KP
17,092
27.6% share
11,860g
193 CS · 9.5/m
TwTv BZ EUW#INSHL
Sylas · Support
6 / 2 / 8
56% KP
10,796
17.5% share
6,715g
17 CS · 0.8/m
Red side
DefeatTTV JustSad42#boots
Tryndamere · Top
6 / 7 / 1
63.6% KP
11,926
25.4% share
10,177g
172 CS · 8.4/m
Rebel boy xd#1347
Jarvan IV · Jungle
1 / 3 / 6
63.6% KP
6,125
13.1% share
7,034g
126 CS · 6.2/m
J1HUIV#000
Vayne · Mid
1 / 4 / 3
36.4% KP
10,875
23.2% share
7,419g
181 CS · 8.9/m
normale kartofel#devn
Viktor · ADC
3 / 3 / 1
36.4% KP
13,911
29.7% share
8,373g
174 CS · 8.5/m
Alfredo#BOSS
Nautilus · Support
0 / 8 / 4
36.4% KP
4,064
8.7% share
5,070g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
