Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 81 days ago
7 / 9 / 1
K / D / A
32%
Kill participation
973.3
Damage / min
10,484g
403.2 gold / min
27
13 placed · 2 cleared
166
6.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGazir#kaii
Jayce · Top
5 / 6 / 5
22.2% KP
17,145
14.4% share
10,755g
203 CS · 7.8/m
Erwin Ubych#nvid
Jarvan IV · Jungle
8 / 2 / 18
57.8% KP
22,404
18.8% share
14,368g
239 CS · 9.2/m
FNC Upset#0308
Cassiopeia · Mid
13 / 7 / 9
48.9% KP
35,876
30.1% share
13,272g
205 CS · 7.9/m
KED1111111#1310
Syndra · ADC
16 / 4 / 6
48.9% KP
32,429
27.2% share
16,626g
243 CS · 9.3/m
G2 Labrov#8085
Shen · Support
3 / 6 / 19
48.9% KP
11,351
9.5% share
9,443g
19 CS · 0.7/m
Red side
DefeatJ1HUIV#000
Rumble · Top
7 / 9 / 1
32% KP
25,307
28.8% share
10,484g
166 CS · 6.4/m
Kokoro#1206
Nidalee · Jungle
6 / 11 / 4
40% KP
14,164
16.1% share
11,154g
140 CS · 5.4/m
DOSEMECI NightyN#2222
Olaf · Mid
5 / 9 / 2
28% KP
18,309
20.9% share
11,129g
219 CS · 8.4/m
Right Hand#korea
Ezreal · ADC
5 / 10 / 3
32% KP
21,692
24.7% share
11,139g
197 CS · 7.6/m
TF AON#TOTO
Pyke · Support
2 / 6 / 12
56% KP
8,327
9.5% share
7,689g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
