Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 78 days ago
12 / 6 / 12
K / D / A
68.6%
Kill participation
1,459.4
Damage / min
16,484g
498.5 gold / min
52
16 placed · 7 cleared
290
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
Dr. Mundo · Top
2 / 7 / 9
31.4% KP
40,743
26.1% share
13,671g
248 CS · 7.5/m
no1v9yeslose#1423
Jarvan IV · Jungle
9 / 6 / 16
71.4% KP
23,315
14.9% share
15,924g
226 CS · 6.8/m
J1HUIV#000
Orianna · Mid
12 / 6 / 12
68.6% KP
48,259
30.9% share
16,484g
290 CS · 8.8/m
Kral Mudi#EUW12
Ezreal · ADC
5 / 10 / 10
42.9% KP
28,508
18.3% share
12,769g
225 CS · 6.8/m
Kiro#rain
Poppy · Support
7 / 9 / 13
57.1% KP
15,162
9.7% share
10,778g
37 CS · 1.1/m
Red side
Victoryshotgunangel#coda
Yone · Top
1 / 7 / 8
23.7% KP
27,449
15% share
11,927g
235 CS · 7.1/m
zng zng zng#11111
Quinn · Jungle
8 / 7 / 14
57.9% KP
37,367
20.4% share
17,896g
271 CS · 8.2/m
Igrek#Fem
Singed · Mid
6 / 6 / 19
65.8% KP
50,013
27.3% share
14,346g
271 CS · 8.2/m
detdert adc acc#RANK1
Kai'Sa · ADC
22 / 7 / 3
65.8% KP
63,493
34.6% share
24,116g
289 CS · 8.7/m
Whirlwind Yasuo#ttv
Alistar · Support
1 / 8 / 23
63.2% KP
5,041
2.7% share
9,214g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
