Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 77 days ago
7 / 2 / 12
K / D / A
50%
Kill participation
889.9
Damage / min
12,291g
418.3 gold / min
34
18 placed · 2 cleared
230
7.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatO cholera freddy#URUR
Singed · Top
4 / 9 / 8
46.2% KP
22,871
19.9% share
11,687g
222 CS · 7.6/m
Razørk Activoo#razzz
Shyvana · Jungle
4 / 7 / 8
46.2% KP
17,722
15.4% share
13,166g
254 CS · 8.6/m
TWTV Peng04#Hanni
Ahri · Mid
3 / 4 / 8
42.3% KP
20,182
17.6% share
11,155g
242 CS · 8.2/m
Sjurdt#EUW
Hwei · ADC
9 / 9 / 6
57.7% KP
32,040
27.9% share
15,164g
207 CS · 7/m
PCS Moule frite#MIAM
Camille · Support
6 / 9 / 7
50% KP
21,949
19.1% share
11,350g
28 CS · 1/m
Red side
VictoryRabble Arouser#EUW
Gangplank · Top
10 / 5 / 9
50% KP
37,886
27.6% share
15,926g
255 CS · 8.7/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
9 / 4 / 17
68.4% KP
25,344
18.5% share
16,041g
240 CS · 8.2/m
J1HUIV#000
Anivia · Mid
7 / 2 / 12
50% KP
26,148
19.1% share
12,291g
230 CS · 7.8/m
normale kartofel#devn
Kog'Maw · ADC
11 / 7 / 13
63.2% KP
37,744
27.5% share
16,448g
239 CS · 8.1/m
whiteinnn#EUW
Leona · Support
1 / 8 / 19
52.6% KP
9,997
7.3% share
8,467g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
