Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 77 days ago
9 / 4 / 7
K / D / A
57.1%
Kill participation
1,142.4
Damage / min
17,171g
494.1 gold / min
42
18 placed · 4 cleared
362
10.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Cho'Gath · Top
7 / 4 / 12
52.8% KP
30,913
25.9% share
15,404g
300 CS · 8.6/m
GENERAL detdert#R1GX
Jarvan IV · Jungle
7 / 6 / 16
63.9% KP
19,395
16.2% share
15,477g
257 CS · 7.4/m
TheRoyalKanin#EUW
Orianna · Mid
6 / 1 / 9
41.7% KP
19,648
16.5% share
16,065g
316 CS · 9.1/m
CruncyWM#TW TV
Sylas · ADC
8 / 4 / 9
47.2% KP
28,064
23.5% share
16,347g
239 CS · 6.9/m
Dongfang Yuechu#Dao
Pantheon · Support
8 / 13 / 12
55.6% KP
21,341
17.9% share
12,882g
38 CS · 1.1/m
Red side
Defeatdream#dasha
Vladimir · Top
2 / 5 / 6
28.6% KP
28,400
20.9% share
13,055g
319 CS · 9.2/m
Zefath#EUW
Shaco · Jungle
4 / 9 / 16
71.4% KP
30,407
22.4% share
13,866g
208 CS · 6/m
J1HUIV#000
Viktor · Mid
9 / 4 / 7
57.1% KP
39,697
29.2% share
17,171g
362 CS · 10.4/m
PCS Moule frite#MIAM
Jhin · ADC
6 / 8 / 9
53.6% KP
23,025
16.9% share
13,479g
210 CS · 6/m
Hungry#444
Pyke · Support
7 / 10 / 9
57.1% KP
14,335
10.6% share
10,650g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
