Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 76 days ago
6 / 3 / 3
K / D / A
33.3%
Kill participation
928.8
Damage / min
12,918g
457.8 gold / min
26
14 placed · 3 cleared
271
9.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryttv ronaldoo#back
Vladimir · Top
11 / 2 / 6
63% KP
28,389
29.3% share
14,567g
251 CS · 8.9/m
Silva#EUW2
Jarvan IV · Jungle
3 / 8 / 12
55.6% KP
13,208
13.6% share
12,426g
221 CS · 7.8/m
J1HUIV#000
Cassiopeia · Mid
6 / 3 / 3
33.3% KP
26,209
27.1% share
12,918g
271 CS · 9.6/m
Kite Machine#2015
Jhin · ADC
7 / 3 / 2
33.3% KP
21,793
22.5% share
16,016g
311 CS · 11/m
Lauxio#2246
Nautilus · Support
0 / 4 / 14
51.9% KP
7,289
7.5% share
8,120g
24 CS · 0.9/m
Red side
DefeatBlackhero1#EUW
Fizz · Top
4 / 6 / 6
50% KP
20,569
23.1% share
10,181g
209 CS · 7.4/m
zng zng zng#11111
Quinn · Jungle
7 / 7 / 8
75% KP
22,289
25.1% share
14,702g
197 CS · 7/m
fantomisto#MID
Yone · Mid
3 / 7 / 3
30% KP
13,239
14.9% share
10,536g
224 CS · 7.9/m
Divine#real7
Syndra · ADC
4 / 5 / 3
35% KP
20,614
23.2% share
11,695g
228 CS · 8.1/m
KindheartedQueen#Gentl
Karma · Support
2 / 2 / 9
55% KP
12,170
13.7% share
8,172g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
