Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 75 days ago
2 / 6 / 4
K / D / A
42.9%
Kill participation
370.7
Damage / min
10,985g
372.8 gold / min
41
4 placed · 11 cleared
227
7.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
K'Sante · Top
3 / 3 / 10
37.1% KP
11,915
11.2% share
12,784g
286 CS · 9.7/m
AitchAre#6767
Aatrox · Jungle
19 / 0 / 7
74.3% KP
36,617
34.3% share
18,040g
253 CS · 8.6/m
Froggen#EUW
Anivia · Mid
4 / 4 / 12
45.7% KP
25,900
24.3% share
13,064g
250 CS · 8.5/m
Smietanek#CHOOM
Ekko · ADC
8 / 5 / 12
57.1% KP
21,809
20.4% share
15,629g
228 CS · 7.7/m
Smile bear#happy
Rakan · Support
1 / 2 / 26
77.1% KP
10,560
9.9% share
9,685g
36 CS · 1.2/m
Red side
Defeatanteno#PT1
Jayce · Top
4 / 6 / 3
50% KP
28,093
29.5% share
13,114g
281 CS · 9.5/m
J1HUIV#000
Nocturne · Jungle
2 / 6 / 4
42.9% KP
10,924
11.5% share
10,985g
227 CS · 7.7/m
Αrtoria Prime#eProd
Xerath · Mid
1 / 5 / 5
42.9% KP
25,364
26.6% share
9,289g
229 CS · 7.8/m
Looki#KCB
Kai'Sa · ADC
6 / 9 / 3
64.3% KP
22,255
23.4% share
12,772g
230 CS · 7.8/m
Piero#1323
Shen · Support
1 / 9 / 10
78.6% KP
8,613
9% share
7,941g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
