Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 75 days ago
1 / 7 / 2
K / D / A
30%
Kill participation
423.4
Damage / min
7,096g
311.2 gold / min
21
6 placed · 0 cleared
164
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Jayce · Top
1 / 8 / 2
30% KP
13,155
23.2% share
7,864g
185 CS · 8.1/m
closerın oğlu#kral
Naafiri · Jungle
2 / 4 / 2
40% KP
11,382
20.1% share
8,823g
166 CS · 7.3/m
J1HUIV#000
Galio · Mid
1 / 7 / 2
30% KP
9,653
17% share
7,096g
164 CS · 7.2/m
Looki#KCB
Kai'Sa · ADC
4 / 4 / 1
50% KP
14,360
25.3% share
10,216g
179 CS · 7.9/m
Oscure#PLAY
Shen · Support
2 / 7 / 5
70% KP
8,161
14.4% share
6,112g
16 CS · 0.7/m
Red side
VictoryRank 1#POT
Ambessa · Top
2 / 5 / 5
24.1% KP
13,910
14.8% share
8,251g
162 CS · 7.1/m
Mun Hyeon jun#3060
Sylas · Jungle
2 / 0 / 10
41.4% KP
12,517
13.3% share
11,691g
206 CS · 9/m
zng zng zng#11111
Quinn · Mid
16 / 3 / 2
62.1% KP
32,372
34.4% share
13,941g
216 CS · 9.5/m
JDG我会赢PWadking#mio韩服
Ezreal · ADC
7 / 1 / 5
41.4% KP
28,421
30.2% share
13,431g
213 CS · 9.3/m
SpatialAwareness#macro
Janna · Support
2 / 2 / 12
48.3% KP
6,993
7.4% share
7,675g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
