Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 75 days ago
11 / 1 / 6
K / D / A
68%
Kill participation
980.1
Damage / min
13,934g
534.2 gold / min
30
10 placed · 9 cleared
246
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Gangplank · Top
2 / 5 / 3
31.3% KP
13,906
19.6% share
11,291g
254 CS · 9.7/m
Looki#KCB
Lee Sin · Jungle
6 / 4 / 4
62.5% KP
13,871
19.6% share
9,375g
144 CS · 5.5/m
Kylian Dictator#123
Anivia · Mid
3 / 6 / 1
25% KP
13,954
19.7% share
8,437g
189 CS · 7.2/m
Divine#real7
Ezreal · ADC
4 / 4 / 5
56.3% KP
19,288
27.2% share
11,727g
223 CS · 8.5/m
G2 Labrov#8085
Bard · Support
1 / 6 / 9
62.5% KP
9,808
13.8% share
6,752g
14 CS · 0.5/m
Red side
VictoryTTV VinGOAT1#RKO
Jayce · Top
4 / 3 / 6
40% KP
20,547
21.6% share
11,866g
224 CS · 8.6/m
G2 Caps#1323
Vi · Jungle
7 / 1 / 8
60% KP
24,591
25.8% share
14,197g
272 CS · 10.4/m
J1HUIV#000
Ryze · Mid
11 / 1 / 6
68% KP
25,563
26.8% share
13,934g
246 CS · 9.4/m
Bossman 7#Sexy
Ziggs · ADC
1 / 2 / 5
24% KP
11,570
12.2% share
12,839g
234 CS · 9/m
alvarooo#000
Shen · Support
2 / 9 / 14
64% KP
12,939
13.6% share
8,987g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
