Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Victory
Ranked Solo/Duo · 74 days ago
2 / 7 / 13
K / D / A
44.1%
Kill participation
972.1
Damage / min
14,979g
422.1 gold / min
49
17 placed · 3 cleared
278
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJ1HUIV#000
Dr. Mundo · Top
2 / 7 / 13
44.1% KP
34,492
22.5% share
14,979g
278 CS · 7.8/m
Carnagε#EUW
Poppy · Jungle
2 / 5 / 17
55.9% KP
16,680
10.9% share
12,726g
208 CS · 5.9/m
Kylian Dictator#123
Locke · Mid
20 / 5 / 4
70.6% KP
42,034
27.5% share
19,626g
280 CS · 7.9/m
Ryuk#adc
Caitlyn · ADC
6 / 6 / 13
55.9% KP
42,604
27.8% share
19,429g
306 CS · 8.6/m
TwTv Phantasm#101
Pyke · Support
4 / 8 / 16
58.8% KP
17,216
11.3% share
12,441g
28 CS · 0.8/m
Red side
DefeatRazørk Activoo#razzz
K'Sante · Top
5 / 6 / 5
32.3% KP
41,694
26.2% share
13,692g
272 CS · 7.7/m
G2 SkewMond#3327
Lee Sin · Jungle
0 / 7 / 8
25.8% KP
16,122
10.1% share
12,600g
229 CS · 6.5/m
OGreedys#93zer
Ekko · Mid
11 / 6 / 1
38.7% KP
39,509
24.8% share
15,393g
279 CS · 7.9/m
detdert adc acc#RANK1
Corki · ADC
14 / 8 / 3
54.8% KP
46,654
29.3% share
18,653g
308 CS · 8.7/m
Relative#00003
Leona · Support
1 / 7 / 17
58.1% KP
15,168
9.5% share
10,628g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
