Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 74 days ago
8 / 4 / 2
K / D / A
33.3%
Kill participation
982.7
Damage / min
13,998g
510.3 gold / min
38
8 placed · 9 cleared
259
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatObiDagsYTB#EUW
Vayne · Top
5 / 7 / 6
40.7% KP
21,211
20% share
10,842g
212 CS · 7.7/m
ismααα#EUW
Xin Zhao · Jungle
4 / 5 / 9
48.1% KP
20,095
18.9% share
11,424g
191 CS · 7/m
L Vasco O #EUW
Syndra · Mid
5 / 6 / 8
48.1% KP
23,663
22.3% share
11,051g
223 CS · 8.1/m
7PbZwhU26WprQyGh#wn16L
Twitch · ADC
10 / 6 / 1
40.7% KP
26,650
25.1% share
11,171g
146 CS · 5.3/m
Ryuk#adc
Poppy · Support
3 / 6 / 16
70.4% KP
14,630
13.8% share
8,535g
29 CS · 1.1/m
Red side
VictoryRediby#EUW
Ambessa · Top
3 / 5 / 9
40% KP
17,519
16.2% share
10,341g
161 CS · 5.9/m
Blackhero1#EUW
Fizz · Jungle
8 / 5 / 6
46.7% KP
12,409
11.5% share
13,061g
183 CS · 6.7/m
J1HUIV#000
Cassiopeia · Mid
8 / 4 / 2
33.3% KP
26,960
24.9% share
13,998g
259 CS · 9.4/m
FNC Upset#0308
Yunara · ADC
7 / 4 / 7
46.7% KP
32,138
29.7% share
16,175g
253 CS · 9.2/m
indoor fish#EUW
Sylas · Support
4 / 9 / 13
56.7% KP
19,240
17.8% share
9,882g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
