Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 73 days ago
3 / 4 / 6
K / D / A
36%
Kill participation
712.6
Damage / min
11,376g
412.2 gold / min
38
16 placed · 4 cleared
242
8.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUrošević#SRB
Jayce · Top
0 / 6 / 4
18.2% KP
11,964
15.6% share
9,720g
241 CS · 8.7/m
canyon#EUW0
Qiyana · Jungle
7 / 4 / 10
77.3% KP
17,572
23% share
14,859g
201 CS · 7.3/m
TWTV Peng04#Hanni
Ahri · Mid
3 / 6 / 6
40.9% KP
20,474
26.8% share
10,251g
189 CS · 6.8/m
큰 호랑이#296
Master Yi · ADC
11 / 3 / 6
77.3% KP
17,614
23% share
15,952g
231 CS · 8.4/m
Music4U#SONA
Sona · Support
1 / 6 / 15
72.7% KP
8,895
11.6% share
8,359g
24 CS · 0.9/m
Red side
Victoryzabujcastworuwpl#pve
Rumble · Top
5 / 2 / 11
64% KP
23,110
25% share
12,699g
263 CS · 9.5/m
mray21#EUW
Rek'Sai · Jungle
11 / 3 / 6
68% KP
15,206
16.5% share
14,270g
196 CS · 7.1/m
J1HUIV#000
Viktor · Mid
3 / 4 / 6
36% KP
19,669
21.3% share
11,376g
242 CS · 8.8/m
normale kartofel#devn
Corki · ADC
5 / 7 / 11
64% KP
26,393
28.6% share
13,970g
241 CS · 8.7/m
movement reader#EUW
Nami · Support
1 / 6 / 16
68% KP
7,921
8.6% share
7,610g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
