Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 73 days ago
4 / 6 / 2
K / D / A
42.9%
Kill participation
680.5
Damage / min
9,623g
429.9 gold / min
22
6 placed · 6 cleared
186
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1HUIV#000
Olaf · Top
4 / 6 / 2
42.9% KP
15,232
26.9% share
9,623g
186 CS · 8.3/m
race my mind#drake
Lee Sin · Jungle
4 / 6 / 5
64.3% KP
9,084
16% share
9,170g
157 CS · 7/m
Splash#0 1
Ryze · Mid
2 / 5 / 2
28.6% KP
7,230
12.8% share
8,046g
183 CS · 8.2/m
Dealersz#EUW
Draven · ADC
2 / 7 / 6
57.1% KP
14,901
26.3% share
10,090g
188 CS · 8.4/m
EL DIABLO#YEN
Camille · Support
2 / 6 / 7
64.3% KP
10,163
18% share
6,332g
25 CS · 1.1/m
Red side
Victoryººº Ranger ººº#EUW
Shen · Top
3 / 3 / 11
46.7% KP
10,007
10.4% share
8,742g
170 CS · 7.6/m
G2 SkewMond#3327
Vi · Jungle
6 / 1 / 15
70% KP
15,188
15.8% share
11,783g
172 CS · 7.7/m
Relative#00003
Viktor · Mid
11 / 1 / 11
73.3% KP
36,635
38% share
12,992g
214 CS · 9.6/m
WHITE MONSTER#M69
Tristana · ADC
7 / 3 / 8
50% KP
19,266
20% share
12,211g
177 CS · 7.9/m
TwTv BZ EUW#INSHL
Sylas · Support
3 / 6 / 19
73.3% KP
15,293
15.9% share
8,680g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
