Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 72 days ago
3 / 1 / 9
K / D / A
63.2%
Kill participation
914.7
Damage / min
11,893g
446.3 gold / min
39
9 placed · 10 cleared
276
10.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanteno#PT1
Dr. Mundo · Top
1 / 2 / 1
11.8% KP
12,551
17.6% share
9,764g
271 CS · 10.2/m
TwTv SharonMirza#99999
Qiyana · Jungle
8 / 4 / 5
76.5% KP
22,999
32.2% share
13,331g
222 CS · 8.3/m
alix de souza#1453
Sylas · Mid
3 / 4 / 3
35.3% KP
15,426
21.6% share
9,415g
208 CS · 7.8/m
Whirlwind Yasuo#ttv
Yasuo · ADC
4 / 4 / 3
41.2% KP
10,331
14.5% share
10,094g
196 CS · 7.4/m
Kral Batuuu#kral
Janna · Support
1 / 5 / 11
70.6% KP
10,105
14.2% share
7,726g
30 CS · 1.1/m
Red side
VictoryBolemtin#2005
Yone · Top
8 / 2 / 1
47.4% KP
40,238
43% share
14,569g
285 CS · 10.7/m
L Vasco O #EUW
Jarvan IV · Jungle
1 / 3 / 11
63.2% KP
5,867
6.3% share
9,912g
185 CS · 6.9/m
J1HUIV#000
Ryze · Mid
3 / 1 / 9
63.2% KP
24,378
26% share
11,893g
276 CS · 10.4/m
Felony For Abuse#EUW
Twisted Fate · ADC
7 / 5 / 4
57.9% KP
16,295
17.4% share
13,929g
199 CS · 7.5/m
CristinaFerreira#PT1
Gragas · Support
0 / 6 / 10
52.6% KP
6,847
7.3% share
6,781g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
