Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 72 days ago
9 / 1 / 16
K / D / A
83.3%
Kill participation
924.1
Damage / min
13,603g
598.8 gold / min
31
17 placed · 2 cleared
172
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv laabuk#0124
Orianna · Top
0 / 4 / 5
45.5% KP
7,858
15.4% share
8,431g
227 CS · 10/m
Nothing much#EUW
Olaf · Jungle
1 / 5 / 2
27.3% KP
6,247
12.2% share
9,018g
187 CS · 8.2/m
HF OMON#FUEGO
Locke · Mid
5 / 7 / 2
63.6% KP
16,589
32.5% share
9,517g
175 CS · 7.7/m
KC NEXT ADKING#EUW
Caitlyn · ADC
1 / 6 / 3
36.4% KP
10,780
21.1% share
10,040g
223 CS · 9.8/m
TTV ROSEHAN LOL#AHRI
Pantheon · Support
4 / 8 / 3
63.6% KP
9,631
18.8% share
7,182g
29 CS · 1.3/m
Red side
VictoryBolemtin#2005
Yone · Top
5 / 5 / 6
36.7% KP
14,941
21.6% share
9,966g
201 CS · 8.8/m
J1HUIV#000
Lee Sin · Jungle
9 / 1 / 16
83.3% KP
20,993
30.4% share
13,603g
172 CS · 7.6/m
Opossos#侘 寂
Zilean · Mid
1 / 1 / 14
50% KP
8,110
11.7% share
9,660g
178 CS · 7.8/m
Ad Astra#2154
Aurelion Sol · ADC
4 / 1 / 8
40% KP
13,837
20% share
9,993g
169 CS · 7.4/m
bro#han
Pyke · Support
11 / 3 / 7
60% KP
11,147
16.1% share
9,704g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
