Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 72 days ago
3 / 9 / 13
K / D / A
43.2%
Kill participation
956.3
Damage / min
13,852g
418.7 gold / min
31
7 placed · 8 cleared
289
8.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoυssay3#EUW
Galio · Top
3 / 1 / 13
43.2% KP
26,238
18.3% share
13,540g
313 CS · 9.5/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
23 / 3 / 6
78.4% KP
53,588
37.3% share
20,189g
295 CS · 8.9/m
J1HUIV#000
Yone · Mid
3 / 9 / 13
43.2% KP
31,638
22% share
13,852g
289 CS · 8.7/m
scythe#gamer
Orianna · ADC
4 / 3 / 16
54.1% KP
22,688
15.8% share
15,564g
292 CS · 8.8/m
Ryuk#adc
Soraka · Support
4 / 3 / 26
81.1% KP
9,406
6.6% share
11,204g
28 CS · 0.8/m
Red side
DefeatDivine#real7
Vayne · Top
1 / 7 / 3
21.1% KP
26,000
19.7% share
11,383g
245 CS · 7.4/m
KC Yiken#1111
Lee Sin · Jungle
10 / 4 / 6
84.2% KP
29,892
22.6% share
16,483g
258 CS · 7.8/m
Yuta Okkotsu#BOAT
Azir · Mid
3 / 10 / 6
47.4% KP
38,377
29.1% share
10,700g
218 CS · 6.6/m
G2 Caps#1323
Lux · ADC
3 / 6 / 4
36.8% KP
24,122
18.3% share
12,317g
272 CS · 8.2/m
bro#han
Sylas · Support
2 / 10 / 7
47.4% KP
13,632
10.3% share
8,936g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
