Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 72 days ago
5 / 6 / 5
K / D / A
25.6%
Kill participation
884.2
Damage / min
12,314g
459.2 gold / min
24
13 placed · 3 cleared
241
9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
7 / 5 / 8
46.9% KP
27,030
24.8% share
11,698g
203 CS · 7.6/m
Hope of Europe#ego
Ekko · Jungle
16 / 4 / 5
65.6% KP
27,830
25.6% share
17,775g
204 CS · 7.6/m
G2 Caps#1323
Yone · Mid
3 / 10 / 8
34.4% KP
24,045
22.1% share
10,003g
197 CS · 7.3/m
FNC Upset#0308
Lucian · ADC
3 / 11 / 5
25% KP
21,213
19.5% share
11,283g
215 CS · 8/m
SpatialAwareness#macro
Janna · Support
3 / 9 / 12
46.9% KP
8,731
8% share
8,381g
24 CS · 0.9/m
Red side
Victoryfrajgo#rank1
Olaf · Top
6 / 9 / 6
30.8% KP
20,047
17.3% share
10,990g
199 CS · 7.4/m
Theocacs#EUW
Vi · Jungle
10 / 4 / 9
48.7% KP
20,470
17.7% share
14,190g
244 CS · 9.1/m
J1HUIV#000
Ryze · Mid
5 / 6 / 5
25.6% KP
23,712
20.5% share
12,314g
241 CS · 9/m
Purple Hyacinth#Aimer
Fiora · ADC
16 / 7 / 8
61.5% KP
40,715
35.1% share
17,448g
223 CS · 8.3/m
Dongfang Yuechu#Dao
Nautilus · Support
2 / 6 / 17
48.7% KP
10,944
9.4% share
8,444g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
