Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 71 days ago
5 / 7 / 20
K / D / A
61%
Kill participation
719.7
Damage / min
15,118g
373.6 gold / min
69
11 placed · 17 cleared
228
5.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLVS667#LKV4L
Zaahen · Top
4 / 9 / 6
29.4% KP
28,366
18% share
14,869g
305 CS · 7.5/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
6 / 8 / 14
58.8% KP
29,455
18.7% share
16,568g
278 CS · 6.9/m
MathisV#ARCHE
Locke · Mid
14 / 8 / 7
61.8% KP
39,724
25.2% share
20,072g
307 CS · 7.6/m
detdert adc acc#RANK1
Viktor · ADC
6 / 8 / 14
58.8% KP
49,966
31.7% share
19,145g
314 CS · 7.8/m
Cribob#EUW0
Thresh · Support
4 / 9 / 16
58.8% KP
10,162
6.4% share
11,831g
30 CS · 0.7/m
Red side
Victorytwtv RamyAura#21104
Teemo · Top
13 / 7 / 13
63.4% KP
67,857
33.5% share
20,284g
305 CS · 7.5/m
J1HUIV#000
Poppy · Jungle
5 / 7 / 20
61% KP
29,122
14.4% share
15,118g
228 CS · 5.6/m
404 Sunatchi#MID
Sylas · Mid
5 / 7 / 15
48.8% KP
36,385
17.9% share
14,753g
269 CS · 6.6/m
Faetski#Hera
Corki · ADC
16 / 5 / 10
63.4% KP
54,677
27% share
27,487g
415 CS · 10.3/m
basil#fan
Rell · Support
2 / 8 / 24
63.4% KP
14,770
7.3% share
11,788g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
