Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 70 days ago
7 / 5 / 9
K / D / A
80%
Kill participation
1,073.4
Damage / min
12,487g
482.4 gold / min
25
14 placed · 1 cleared
229
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatclomnxx#wipe
Malphite · Top
0 / 3 / 10
45.5% KP
20,607
21.1% share
8,176g
182 CS · 7/m
Isaiah 41 10#WITHU
Talon · Jungle
12 / 6 / 6
81.8% KP
39,610
40.7% share
13,548g
204 CS · 7.9/m
Exanguer#WEI
Syndra · Mid
2 / 3 / 7
40.9% KP
13,734
14.1% share
10,988g
258 CS · 10/m
solitude#0 0 0
Draven · ADC
7 / 6 / 5
54.5% KP
17,846
18.3% share
13,267g
209 CS · 8.1/m
SUPERESTRELLA#Willy
Taric · Support
1 / 2 / 12
59.1% KP
5,636
5.8% share
7,045g
43 CS · 1.7/m
Red side
Victorykaine#2405
Dr. Mundo · Top
2 / 3 / 7
45% KP
24,512
29% share
12,498g
240 CS · 9.3/m
PM2AM#AM2PM
Bel'Veth · Jungle
3 / 7 / 7
50% KP
5,781
6.9% share
11,554g
201 CS · 7.8/m
J1HUIV#000
Viktor · Mid
7 / 5 / 9
80% KP
27,783
32.9% share
12,487g
229 CS · 8.8/m
faz#kog
Sivir · ADC
7 / 1 / 7
70% KP
20,976
24.9% share
14,198g
234 CS · 9/m
Hydra#jzbj
Janna · Support
1 / 6 / 18
95% KP
5,341
6.3% share
7,887g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
