Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 69 days ago
7 / 3 / 13
K / D / A
48.8%
Kill participation
946
Damage / min
14,393g
464.8 gold / min
30
7 placed · 3 cleared
256
8.3 CS / min
Objective control
5
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRank 1#POT
Gnar · Top
9 / 3 / 14
56.1% KP
25,776
20.2% share
15,452g
261 CS · 8.4/m
Gacha Gamer#EUW
Shen · Jungle
3 / 2 / 16
46.3% KP
9,635
7.6% share
12,716g
208 CS · 6.7/m
J1HUIV#000
Galio · Mid
7 / 3 / 13
48.8% KP
29,293
23% share
14,393g
256 CS · 8.3/m
detdert mid acc#RANK1
Varus · ADC
10 / 3 / 12
53.7% KP
39,213
30.8% share
17,834g
277 CS · 8.9/m
Targamas#5555
Camille · Support
12 / 9 / 16
68.3% KP
23,447
18.4% share
13,306g
19 CS · 0.6/m
Red side
Defeatblueskies777#EUW
Tristana · Top
6 / 9 / 6
60% KP
29,483
31.2% share
13,876g
260 CS · 8.4/m
Xagog#LoL
Jarvan IV · Jungle
5 / 9 / 5
50% KP
17,534
18.5% share
13,219g
182 CS · 5.9/m
Phanta#107
Locke · Mid
3 / 7 / 2
25% KP
16,761
17.7% share
11,021g
248 CS · 8/m
Yuta Okkotsu#BOAT
Hwei · ADC
4 / 8 / 6
50% KP
21,078
22.3% share
12,210g
245 CS · 7.9/m
alvarooo#000
Bard · Support
2 / 8 / 10
60% KP
9,678
10.2% share
7,948g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
