Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 67 days ago
9 / 17 / 10
K / D / A
44.2%
Kill participation
1,253.3
Damage / min
15,265g
403.8 gold / min
46
21 placed · 5 cleared
220
5.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRuffy#Kudo
Sylas · Top
7 / 13 / 8
31.3% KP
28,950
18.4% share
14,529g
216 CS · 5.7/m
Nasser#RM3
Graves · Jungle
20 / 2 / 14
70.8% KP
40,465
25.7% share
25,577g
370 CS · 9.8/m
QGEE#Gee
Sett · Mid
6 / 9 / 9
31.3% KP
18,274
11.6% share
15,618g
231 CS · 6.1/m
MagiFelix5#EUW
Ezreal · ADC
8 / 7 / 18
54.2% KP
56,609
35.9% share
19,140g
306 CS · 8.1/m
mbghinaw#033
Pyke · Support
7 / 12 / 14
43.8% KP
13,451
8.5% share
13,337g
48 CS · 1.3/m
Red side
DefeatMaynter#EUW
Twisted Fate · Top
12 / 11 / 12
55.8% KP
40,061
22% share
19,102g
266 CS · 7/m
RaymondDomenech#coach
Kha'Zix · Jungle
11 / 10 / 11
51.2% KP
38,202
21% share
17,486g
198 CS · 5.2/m
Exanguer#WEI
Syndra · Mid
9 / 2 / 10
44.2% KP
42,373
23.3% share
18,560g
379 CS · 10/m
J1HUIV#000
Brand · ADC
9 / 17 / 10
44.2% KP
47,374
26% share
15,265g
220 CS · 5.8/m
UnconscionabLeex#EUW
Nami · Support
2 / 8 / 27
67.4% KP
14,171
7.8% share
11,341g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
