Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 66 days ago
4 / 7 / 7
K / D / A
61.1%
Kill participation
784.6
Damage / min
10,456g
451 gold / min
12
8 placed · 1 cleared
203
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCabex#EUW
Fiddlesticks · Top
7 / 5 / 3
38.5% KP
16,006
21.8% share
9,422g
152 CS · 6.6/m
sensiz olmaz#recep
Shyvana · Jungle
3 / 2 / 8
42.3% KP
13,803
18.8% share
10,283g
206 CS · 8.9/m
my turning point#2025
Locke · Mid
8 / 2 / 7
57.7% KP
20,633
28.2% share
11,412g
201 CS · 8.7/m
zng zng zng#11111
Quinn · ADC
1 / 6 / 6
26.9% KP
12,652
17.3% share
8,412g
157 CS · 6.8/m
Targamas#5555
Bard · Support
7 / 3 / 9
61.5% KP
10,200
13.9% share
8,572g
23 CS · 1/m
Red side
Defeattwtv RamyAura#21104
Teemo · Top
5 / 5 / 5
55.6% KP
10,323
17% share
9,457g
169 CS · 7.3/m
miyosi#505
Graves · Jungle
5 / 3 / 1
33.3% KP
7,760
12.8% share
9,957g
151 CS · 6.5/m
Full plancher#Cali
Veigar · Mid
3 / 5 / 6
50% KP
18,690
30.9% share
10,000g
215 CS · 9.3/m
J1HUIV#000
Jhin · ADC
4 / 7 / 7
61.1% KP
18,190
30% share
10,456g
203 CS · 8.8/m
Inverted Enoch#EUW
Nautilus · Support
1 / 6 / 9
55.6% KP
5,598
9.2% share
6,028g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
