Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 66 days ago
4 / 13 / 7
K / D / A
25.6%
Kill participation
1,076.1
Damage / min
16,420g
427.4 gold / min
50
9 placed · 8 cleared
356
9.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKozi#UCAM
Jayce · Top
16 / 6 / 14
57.7% KP
70,524
32.5% share
21,662g
291 CS · 7.6/m
mikusik#wałek
Qiyana · Jungle
16 / 9 / 13
55.8% KP
50,108
23.1% share
21,080g
258 CS · 6.7/m
dream#dasha
Vladimir · Mid
8 / 6 / 15
44.2% KP
48,191
22.2% share
18,098g
329 CS · 8.6/m
sensiz olmaz#recep
Ezreal · ADC
8 / 13 / 8
30.8% KP
36,319
16.7% share
17,471g
286 CS · 7.4/m
Targamas#5555
Shen · Support
4 / 9 / 27
59.6% KP
12,118
5.6% share
13,140g
26 CS · 0.7/m
Red side
DefeatKatze#myao
Anivia · Top
7 / 9 / 13
46.5% KP
30,788
16.3% share
17,199g
297 CS · 7.7/m
Rhilech#15105
Jarvan IV · Jungle
14 / 9 / 14
65.1% KP
39,174
20.8% share
19,490g
271 CS · 7.1/m
J1HUIV#000
Ryze · Mid
4 / 13 / 7
25.6% KP
41,342
21.9% share
16,420g
356 CS · 9.3/m
Glassy Sky#ONE
Ashe · ADC
16 / 11 / 11
62.8% KP
64,427
34.2% share
22,971g
308 CS · 8/m
ESCIK#EU1
Leona · Support
2 / 10 / 20
51.2% KP
12,860
6.8% share
11,480g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
