Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 66 days ago
13 / 4 / 21
K / D / A
82.9%
Kill participation
1,796.7
Damage / min
16,297g
596.6 gold / min
33
5 placed · 6 cleared
259
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNetak#God
Camille · Top
7 / 5 / 7
56% KP
26,585
29.4% share
12,006g
202 CS · 7.4/m
Rhilech#15105
Vi · Jungle
4 / 9 / 7
44% KP
19,150
21.2% share
10,298g
172 CS · 6.3/m
full focus#Creal
Sylas · Mid
5 / 10 / 3
32% KP
18,697
20.7% share
10,455g
174 CS · 6.4/m
mikusik#wałek
Kai'Sa · ADC
7 / 10 / 5
48% KP
18,046
19.9% share
13,982g
225 CS · 8.2/m
Smile bear#happy
Nautilus · Support
2 / 7 / 13
60% KP
7,994
8.8% share
8,283g
26 CS · 1/m
Red side
VictoryJACKPOT#RED
Ambessa · Top
9 / 7 / 5
34.1% KP
23,358
17% share
11,453g
170 CS · 6.2/m
VVR#333
Hecarim · Jungle
11 / 2 / 9
48.8% KP
30,004
21.9% share
15,306g
241 CS · 8.8/m
J1HUIV#000
Galio · Mid
13 / 4 / 21
82.9% KP
49,081
35.8% share
16,297g
259 CS · 9.5/m
MEGAZORD XERSUS7#PawN1
Seraphine · ADC
7 / 4 / 20
65.9% KP
21,120
15.4% share
13,292g
207 CS · 7.6/m
Music4U#SONA
Sona · Support
1 / 8 / 31
78% KP
13,626
9.9% share
9,064g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
