Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 66 days ago
0 / 8 / 3
K / D / A
9.1%
Kill participation
610.2
Damage / min
10,771g
394.3 gold / min
34
12 placed · 3 cleared
243
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Peng04#Hanni
Akali · Top
7 / 7 / 2
42.9% KP
29,099
28.5% share
11,221g
179 CS · 6.6/m
Skeanz#Neil
Naafiri · Jungle
8 / 4 / 4
57.1% KP
27,868
27.3% share
12,851g
204 CS · 7.5/m
Blackhero1#EUW
Fizz · Mid
1 / 7 / 1
9.5% KP
12,078
11.8% share
9,098g
196 CS · 7.2/m
Marth#ADC
Yunara · ADC
2 / 6 / 5
33.3% KP
25,682
25.1% share
13,109g
281 CS · 10.3/m
Hungry#444
Pyke · Support
3 / 9 / 8
52.4% KP
7,422
7.3% share
8,394g
31 CS · 1.1/m
Red side
VictoryJ1HUIV#000
Jayce · Top
0 / 8 / 3
9.1% KP
16,668
18.5% share
10,771g
243 CS · 8.9/m
Deni Avdija#EUWW
Hecarim · Jungle
10 / 4 / 8
54.5% KP
19,621
21.8% share
13,974g
221 CS · 8.1/m
Desperate Nasus#EUW
Kayle · Mid
15 / 2 / 6
63.6% KP
32,514
36.1% share
17,067g
293 CS · 10.7/m
Faetski#Hera
Seraphine · ADC
5 / 4 / 16
63.6% KP
14,036
15.6% share
13,008g
186 CS · 6.8/m
Erdote#001
Alistar · Support
3 / 4 / 19
66.7% KP
7,233
8% share
9,027g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
