Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 63 days ago
11 / 3 / 11
K / D / A
81.5%
Kill participation
1,183.5
Damage / min
13,749g
562.7 gold / min
31
14 placed · 4 cleared
264
10.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdream#dasha
Vladimir · Top
1 / 3 / 3
26.7% KP
16,575
26.3% share
9,683g
233 CS · 9.5/m
Tazx3#XIII
Briar · Jungle
1 / 7 / 2
20% KP
7,546
12% share
7,919g
148 CS · 6.1/m
Full plancher#Cali
Zed · Mid
0 / 7 / 2
13.3% KP
13,704
21.8% share
7,537g
147 CS · 6/m
BUILT#2603
Riven · ADC
6 / 6 / 2
53.3% KP
14,859
23.6% share
11,654g
190 CS · 7.8/m
basil#fan
Pyke · Support
7 / 4 / 2
60% KP
10,243
16.3% share
8,557g
41 CS · 1.7/m
Red side
VictoryeMonkeyz Run#514
Zoe · Top
5 / 2 / 8
48.1% KP
21,009
25.6% share
10,968g
215 CS · 8.8/m
ShakkOma#N94
Shaco · Jungle
4 / 0 / 13
63% KP
14,589
17.8% share
10,613g
202 CS · 8.3/m
J1HUIV#000
Syndra · Mid
11 / 3 / 11
81.5% KP
28,918
35.2% share
13,749g
264 CS · 10.8/m
KC NEXT MIDKING#PANDA
Jhin · ADC
6 / 7 / 6
44.4% KP
13,342
16.3% share
10,406g
171 CS · 7/m
kero ü nehar#EUW
Rakan · Support
1 / 3 / 21
81.5% KP
4,232
5.2% share
7,457g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
