Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 63 days ago
5 / 9 / 10
K / D / A
50%
Kill participation
842.9
Damage / min
15,073g
437.1 gold / min
35
10 placed · 7 cleared
324
9.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGacha Gamer#EUW
Talon · Top
9 / 7 / 5
34.1% KP
27,088
19.2% share
15,971g
307 CS · 8.9/m
Thayger#SOUL
Naafiri · Jungle
9 / 5 / 17
63.4% KP
40,297
28.6% share
17,557g
307 CS · 8.9/m
Yuta Okkotsu#BOAT
Galio · Mid
8 / 7 / 13
51.2% KP
27,869
19.8% share
14,300g
233 CS · 6.8/m
Kite Machine#2015
Kai'Sa · ADC
14 / 6 / 9
56.1% KP
36,895
26.2% share
22,012g
303 CS · 8.8/m
indoor fish#EUW
Rell · Support
1 / 5 / 27
68.3% KP
8,700
6.2% share
10,079g
21 CS · 0.6/m
Red side
VictoryMade in Heaven#Sofía
Ekko · Top
16 / 4 / 2
60% KP
45,452
37.1% share
18,913g
285 CS · 8.3/m
Rhilech#15105
Vi · Jungle
2 / 10 / 7
30% KP
14,780
12.1% share
12,466g
208 CS · 6/m
J1HUIV#000
Yone · Mid
5 / 9 / 10
50% KP
29,066
23.7% share
15,073g
324 CS · 9.4/m
TwTv LadicusVibe#Vayne
Vayne · ADC
5 / 10 / 9
46.7% KP
25,431
20.7% share
16,595g
234 CS · 6.8/m
Mentalist#Tea
Nautilus · Support
2 / 8 / 19
70% KP
7,904
6.4% share
10,681g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
