Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 63 days ago
1 / 7 / 26
K / D / A
71.1%
Kill participation
253.2
Damage / min
10,431g
281.8 gold / min
141
77 placed · 6 cleared
19
0.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycadianNN#EUW
Jayce · Top
2 / 10 / 14
50% KP
39,051
22.6% share
15,014g
305 CS · 8.2/m
Thayger#SOUL
Qiyana · Jungle
2 / 11 / 8
31.3% KP
28,705
16.6% share
16,171g
279 CS · 7.5/m
indoor fish#EUW
Orianna · Mid
8 / 3 / 6
43.8% KP
33,026
19.1% share
17,241g
319 CS · 8.6/m
FNC Upset#0308
Kai'Sa · ADC
20 / 5 / 3
71.9% KP
63,871
36.9% share
26,154g
367 CS · 9.9/m
what if you fly#5424
Nautilus · Support
0 / 9 / 17
53.1% KP
8,464
4.9% share
10,226g
27 CS · 0.7/m
Red side
DefeatCURSED ACCOUNT#DECAY
Tryndamere · Top
14 / 6 / 9
60.5% KP
33,573
25.3% share
17,538g
295 CS · 8/m
JG top boy#lync1
Shyvana · Jungle
7 / 6 / 7
36.8% KP
29,742
22.4% share
16,870g
273 CS · 7.4/m
TwTv Phantasm#101
Cassiopeia · Mid
10 / 4 / 9
50% KP
30,954
23.3% share
15,186g
264 CS · 7.1/m
EXOFENG#KNEEL
Ezreal · ADC
6 / 10 / 14
52.6% KP
29,249
22% share
16,523g
248 CS · 6.7/m
J1HUIV#000
Alistar · Support
1 / 7 / 26
71.1% KP
9,374
7.1% share
10,431g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
