Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 63 days ago
5 / 2 / 5
K / D / A
50%
Kill participation
855.1
Damage / min
14,607g
436.5 gold / min
68
7 placed · 16 cleared
337
10.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryF1VTY#EUW52
Dr. Mundo · Top
5 / 4 / 6
37.9% KP
33,465
22.9% share
15,956g
304 CS · 9.1/m
Gacha Gamer#EUW
Talon · Jungle
10 / 2 / 7
58.6% KP
39,054
26.7% share
19,747g
343 CS · 10.2/m
Mimon Baraka#967
Akshan · Mid
1 / 6 / 5
20.7% KP
15,029
10.3% share
10,100g
182 CS · 5.4/m
detdert adc acc#RANK1
Xerath · ADC
9 / 3 / 7
55.2% KP
44,519
30.5% share
16,210g
279 CS · 8.3/m
GXI Dictator#30K
Bard · Support
4 / 5 / 10
48.3% KP
14,008
9.6% share
11,375g
36 CS · 1.1/m
Red side
DefeatCornspies#EUW
Renekton · Top
5 / 10 / 3
40% KP
49,398
37.6% share
13,710g
252 CS · 7.5/m
Antarctica#S B
Viego · Jungle
7 / 4 / 2
45% KP
20,815
15.8% share
13,657g
203 CS · 6.1/m
J1HUIV#000
Cassiopeia · Mid
5 / 2 / 5
50% KP
28,616
21.8% share
14,607g
337 CS · 10.1/m
KED1111111#1310
Syndra · ADC
2 / 6 / 4
30% KP
23,804
18.1% share
14,216g
294 CS · 8.8/m
OVULATIONDEMON#FEAST
Seraphine · Support
1 / 7 / 8
45% KP
8,904
6.8% share
8,762g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
