Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 62 days ago
4 / 7 / 8
K / D / A
60%
Kill participation
865.2
Damage / min
14,958g
452.6 gold / min
31
5 placed · 5 cleared
290
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNille#76100
Rumble · Top
2 / 6 / 5
26.9% KP
24,867
21.8% share
11,887g
254 CS · 7.7/m
G2 SkewMond#3327
Lee Sin · Jungle
11 / 4 / 7
69.2% KP
25,486
22.3% share
14,895g
236 CS · 7.1/m
motjaaa#00000
Cassiopeia · Mid
3 / 5 / 11
53.8% KP
28,934
25.4% share
11,798g
235 CS · 7.1/m
tukaan#tukan
Xayah · ADC
8 / 3 / 7
57.7% KP
24,856
21.8% share
18,509g
330 CS · 10/m
Walid Georgey#EUW
Rakan · Support
2 / 2 / 17
73.1% KP
9,994
8.8% share
9,755g
24 CS · 0.7/m
Red side
Victorydetdert top acc#RANK1
Ambessa · Top
5 / 2 / 3
40% KP
23,863
20.5% share
14,189g
286 CS · 8.7/m
Theocacs#EUW
Vi · Jungle
4 / 4 / 7
55% KP
15,421
13.2% share
13,447g
200 CS · 6.1/m
J1HUIV#000
Ryze · Mid
4 / 7 / 8
60% KP
28,594
24.5% share
14,958g
290 CS · 8.8/m
Jopa#1WAY
Yunara · ADC
7 / 9 / 4
55% KP
41,326
35.5% share
19,251g
343 CS · 10.4/m
Passed Pawn#EUW2
Lulu · Support
0 / 4 / 12
60% KP
7,362
6.3% share
9,391g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
