Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 60 days ago
0 / 4 / 6
K / D / A
40%
Kill participation
705.4
Damage / min
12,537g
391.2 gold / min
51
18 placed · 6 cleared
310
9.7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Singed · Top
8 / 0 / 7
51.7% KP
23,730
19.7% share
14,834g
300 CS · 9.4/m
Skeanz#Neil
Naafiri · Jungle
11 / 2 / 14
86.2% KP
43,361
36% share
17,662g
276 CS · 8.6/m
twtv laabuk#0124
Orianna · Mid
3 / 4 / 18
72.4% KP
22,720
18.9% share
12,554g
231 CS · 7.2/m
Mojie23#EUW
Veigar · ADC
6 / 4 / 15
72.4% KP
21,655
18% share
15,313g
262 CS · 8.2/m
TWTV WindDiff#LIVEE
Janna · Support
1 / 5 / 20
72.4% KP
9,057
7.5% share
9,757g
40 CS · 1.2/m
Red side
DefeatShe ball#Looca
Sion · Top
4 / 2 / 4
53.3% KP
19,394
21.4% share
14,107g
315 CS · 9.8/m
MadScientist#TTV
Udyr · Jungle
3 / 9 / 2
33.3% KP
10,863
12% share
13,718g
261 CS · 8.1/m
J1HUIV#000
Viktor · Mid
0 / 4 / 6
40% KP
22,607
24.9% share
12,537g
310 CS · 9.7/m
Bolemtin#2005
Yasuo · ADC
6 / 7 / 3
60% KP
24,108
26.6% share
14,660g
277 CS · 8.6/m
WillTheHook#EUW
Senna · Support
2 / 7 / 7
60% KP
13,701
15.1% share
9,091g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
