Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 59 days ago
6 / 3 / 15
K / D / A
67.7%
Kill participation
726
Damage / min
15,468g
476.4 gold / min
59
8 placed · 15 cleared
297
9.1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatanteno#PT1
Camille · Top
4 / 8 / 6
32.3% KP
18,091
14.1% share
12,709g
227 CS · 7/m
B2U Nord#B2U
Shaco · Jungle
4 / 2 / 12
51.6% KP
29,639
23.2% share
12,310g
219 CS · 6.7/m
Gon Freecss#RRRRR
Lux · Mid
3 / 7 / 10
41.9% KP
20,062
15.7% share
13,115g
237 CS · 7.3/m
KC NEXT ADKING#EUW
Kai'Sa · ADC
12 / 6 / 9
67.7% KP
39,316
30.7% share
19,657g
305 CS · 9.4/m
alvarooo#000
Pyke · Support
8 / 8 / 10
58.1% KP
20,869
16.3% share
12,081g
31 CS · 1/m
Red side
VictoryNille#76100
Jax · Top
5 / 2 / 12
54.8% KP
26,040
23.2% share
14,428g
240 CS · 7.4/m
FTH S0bek#Julie
Kha'Zix · Jungle
10 / 9 / 3
41.9% KP
22,622
20.2% share
14,621g
211 CS · 6.5/m
J1HUIV#000
Ryze · Mid
6 / 3 / 15
67.7% KP
23,570
21% share
15,468g
297 CS · 9.1/m
Jopa#1WAY
Jhin · ADC
6 / 7 / 12
58.1% KP
23,018
20.5% share
16,585g
286 CS · 8.8/m
Sergeant Sona#KJP
Senna · Support
4 / 10 / 19
74.2% KP
16,958
15.1% share
12,234g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
