Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 59 days ago
5 / 9 / 14
K / D / A
55.9%
Kill participation
824.8
Damage / min
12,653g
368.2 gold / min
35
6 placed · 5 cleared
249
7.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNille#76100
Ambessa · Top
12 / 1 / 4
40% KP
37,548
26.5% share
17,770g
264 CS · 7.7/m
sandbinafan#YURI
Jarvan IV · Jungle
2 / 6 / 22
60% KP
17,168
12.1% share
14,559g
219 CS · 6.4/m
SmallBugi#EUW
Akali · Mid
10 / 6 / 10
50% KP
28,923
20.4% share
15,353g
225 CS · 6.5/m
SeRiN1#EUW
Kalista · ADC
10 / 7 / 9
47.5% KP
39,792
28.1% share
19,768g
318 CS · 9.3/m
TF AON#TOTO
Pyke · Support
6 / 14 / 11
42.5% KP
18,165
12.8% share
12,372g
26 CS · 0.8/m
Red side
DefeatMansterninja#BOW
Jayce · Top
11 / 8 / 5
47.1% KP
39,753
29.9% share
15,714g
281 CS · 8.2/m
Unicow#EUW
Zeri · Jungle
8 / 8 / 8
47.1% KP
25,326
19.1% share
14,942g
264 CS · 7.7/m
J1HUIV#000
Galio · Mid
5 / 9 / 14
55.9% KP
28,344
21.3% share
12,653g
249 CS · 7.2/m
Passzi#OwO
Ziggs · ADC
8 / 7 / 12
58.8% KP
28,828
21.7% share
15,637g
249 CS · 7.2/m
Boltox#EUW
Karma · Support
2 / 8 / 22
70.6% KP
10,667
8% share
9,674g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
