Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 58 days ago
4 / 3 / 4
K / D / A
80%
Kill participation
1,132.7
Damage / min
9,683g
425.6 gold / min
20
10 placed · 3 cleared
208
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Camille · Top
8 / 0 / 5
56.5% KP
25,665
30.2% share
12,424g
204 CS · 9/m
SineriasCoaching#EUW
Graves · Jungle
5 / 0 / 3
34.8% KP
14,651
17.3% share
11,844g
231 CS · 10.2/m
BAR MOJITO#MACA
Anivia · Mid
4 / 3 / 8
52.2% KP
18,775
22.1% share
8,792g
157 CS · 6.9/m
vitte#uwu
Cassiopeia · ADC
3 / 3 / 4
30.4% KP
15,148
17.8% share
9,901g
194 CS · 8.5/m
HensterSpenster#9622
Veigar · Support
3 / 4 / 10
56.5% KP
10,644
12.5% share
7,864g
35 CS · 1.5/m
Red side
DefeatGoldmen#TOP
Olaf · Top
3 / 7 / 0
30% KP
14,288
20.6% share
8,407g
162 CS · 7.1/m
MaliciousKeeper#EUW2
Skarner · Jungle
1 / 4 / 6
70% KP
9,159
13.2% share
8,540g
140 CS · 6.2/m
J1HUIV#000
Viktor · Mid
4 / 3 / 4
80% KP
25,769
37.2% share
9,683g
208 CS · 9.1/m
Aconic#EUW
Syndra · ADC
1 / 4 / 2
30% KP
13,039
18.8% share
8,263g
190 CS · 8.4/m
Vegan#8132
Janna · Support
1 / 5 / 6
70% KP
7,030
10.1% share
5,967g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
