Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 58 days ago
8 / 7 / 14
K / D / A
57.9%
Kill participation
1,016.1
Damage / min
11,334g
462.6 gold / min
16
5 placed · 2 cleared
177
7.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseptico1#EUW
Varus · Top
10 / 5 / 2
50% KP
33,133
34.9% share
12,297g
221 CS · 9/m
BONJOUR L AMI#mio韩服
Jarvan IV · Jungle
4 / 7 / 10
58.3% KP
10,561
11.1% share
9,143g
105 CS · 4.3/m
HF OMON#FUEGO
Irelia · Mid
4 / 13 / 6
41.7% KP
16,910
17.8% share
9,842g
183 CS · 7.5/m
Torakle#EUW
Vel'Koz · ADC
3 / 7 / 7
41.7% KP
20,733
21.8% share
9,659g
154 CS · 6.3/m
고군분투일취월장#mio韩服
Elise · Support
3 / 6 / 9
50% KP
13,660
14.4% share
7,765g
23 CS · 0.9/m
Red side
Victoryjoeli#doss
Nasus · Top
3 / 6 / 2
13.2% KP
16,186
15.6% share
8,960g
170 CS · 6.9/m
chains#free
Sylas · Jungle
12 / 6 / 11
60.5% KP
27,524
26.6% share
13,198g
163 CS · 6.7/m
J1HUIV#000
Rumble · Mid
8 / 7 / 14
57.9% KP
24,895
24.1% share
11,334g
177 CS · 7.2/m
ttv gwenーnlol#zeri
Kai'Sa · ADC
11 / 1 / 4
39.5% KP
23,522
22.7% share
18,190g
279 CS · 11.4/m
G2 Labrov#8085
Shen · Support
4 / 4 / 20
63.2% KP
11,335
11% share
9,449g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
