Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 57 days ago
5 / 4 / 6
K / D / A
47.8%
Kill participation
696.2
Damage / min
14,311g
442.6 gold / min
27
16 placed · 0 cleared
273
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoυssay3#EUW
Akali · Top
7 / 4 / 5
37.5% KP
17,811
16% share
15,079g
282 CS · 8.7/m
SineriasCoaching#EUW
Graves · Jungle
18 / 3 / 6
75% KP
40,706
36.6% share
22,428g
357 CS · 11/m
TWTV Peng04#Hanni
Ahri · Mid
3 / 2 / 13
50% KP
20,916
18.8% share
12,695g
235 CS · 7.3/m
MagiFelix5#EUW
Ezreal · ADC
3 / 5 / 11
43.8% KP
26,148
23.5% share
14,435g
250 CS · 7.7/m
Biotic#123
Zilean · Support
1 / 9 / 22
71.9% KP
5,638
5.1% share
9,918g
25 CS · 0.8/m
Red side
DefeatSergeant Sona#KJP
Kai'Sa · Top
8 / 6 / 2
43.5% KP
27,238
24.3% share
15,518g
250 CS · 7.7/m
low expectations#TUN
Ivern · Jungle
3 / 6 / 12
65.2% KP
6,235
5.6% share
12,092g
176 CS · 5.4/m
gejninja#pták
Jayce · Mid
4 / 9 / 9
56.5% KP
33,605
30% share
14,075g
304 CS · 9.4/m
J1HUIV#000
Rumble · ADC
5 / 4 / 6
47.8% KP
22,511
20.1% share
14,311g
273 CS · 8.4/m
Rediby#EUW
Senna · Support
3 / 7 / 10
56.5% KP
22,587
20.1% share
10,217g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
