Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 57 days ago
2 / 4 / 0
K / D / A
25%
Kill participation
467.9
Damage / min
7,860g
380.9 gold / min
15
9 placed · 3 cleared
166
8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYukino7#cat
Rumble · Top
2 / 2 / 5
25% KP
19,963
21.8% share
8,259g
176 CS · 8.5/m
G2 SkewMond#3327
Lee Sin · Jungle
5 / 1 / 13
64.3% KP
13,843
15.1% share
10,778g
171 CS · 8.3/m
Purple Hyacinth#Aimer
Fiora · Mid
11 / 3 / 7
64.3% KP
35,448
38.7% share
13,959g
202 CS · 9.8/m
Stab#6969
Zoe · ADC
9 / 2 / 5
50% KP
17,620
19.2% share
10,137g
149 CS · 7.2/m
G2 Hans Sama#12838
Rakan · Support
1 / 0 / 14
53.6% KP
4,708
5.1% share
6,327g
26 CS · 1.3/m
Red side
Defeatmakaynch#0404
Malphite · Top
0 / 7 / 1
12.5% KP
11,223
18.6% share
5,760g
123 CS · 6/m
mayoeba yabureru#天下無双
Sylas · Jungle
2 / 6 / 3
62.5% KP
11,888
19.7% share
7,374g
128 CS · 6.2/m
J1HUIV#000
Nasus · Mid
2 / 4 / 0
25% KP
9,655
16% share
7,860g
166 CS · 8/m
Looki#KCB
Yunara · ADC
3 / 5 / 2
62.5% KP
20,238
33.5% share
9,546g
177 CS · 8.6/m
MagiFelix5#EUW
Lulu · Support
1 / 6 / 4
62.5% KP
7,424
12.3% share
5,748g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
