Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 55 days ago
15 / 5 / 2
K / D / A
45.9%
Kill participation
1,220.7
Damage / min
19,896g
627.3 gold / min
36
16 placed · 6 cleared
362
11.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRank 1#POT
Fiora · Top
5 / 12 / 4
37.5% KP
34,238
24.7% share
12,709g
238 CS · 7.5/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
7 / 8 / 3
41.7% KP
28,547
20.6% share
14,253g
274 CS · 8.6/m
kyeahOOOOOOOOOOO#FFFFF
Corki · Mid
1 / 10 / 2
12.5% KP
18,779
13.6% share
12,381g
284 CS · 9/m
B2U Nord#B2U
Ziggs · ADC
10 / 2 / 3
54.2% KP
39,087
28.2% share
16,813g
286 CS · 9/m
Nothing much#EUW
Camille · Support
1 / 6 / 12
54.2% KP
17,760
12.8% share
9,439g
22 CS · 0.7/m
Red side
VictoryEWI Vizicsacsi#TOP
Poppy · Top
6 / 5 / 7
35.1% KP
21,323
18.5% share
13,215g
227 CS · 7.2/m
Kiki#MATES
Zyra · Jungle
7 / 1 / 8
40.5% KP
24,485
21.3% share
15,711g
272 CS · 8.6/m
J1HUIV#000
Tristana · Mid
15 / 5 / 2
45.9% KP
38,717
33.7% share
19,896g
362 CS · 11.4/m
WWG Beluga#DMG
Nasus · ADC
7 / 11 / 3
27% KP
23,563
20.5% share
13,826g
198 CS · 6.2/m
Hydra#jzbj
Nami · Support
2 / 3 / 18
54.1% KP
6,911
6% share
10,714g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
