Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 55 days ago
7 / 6 / 7
K / D / A
51.9%
Kill participation
969.2
Damage / min
18,340g
498.4 gold / min
60
22 placed · 12 cleared
356
9.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseptico1#EUW
Ambessa · Top
10 / 5 / 2
35.3% KP
43,472
26% share
17,244g
317 CS · 8.6/m
zng zng zng#11111
Quinn · Jungle
8 / 5 / 13
61.8% KP
38,878
23.2% share
19,876g
314 CS · 8.5/m
G2 Caps#1323
Cassiopeia · Mid
13 / 6 / 7
58.8% KP
43,132
25.8% share
17,362g
288 CS · 7.8/m
TwTv LaMzes#LIVE
Viktor · ADC
3 / 8 / 10
38.2% KP
32,689
19.5% share
15,682g
294 CS · 8/m
Its Me#Ap0
Janna · Support
0 / 3 / 21
61.8% KP
9,193
5.5% share
10,118g
24 CS · 0.7/m
Red side
VictoryBAR CHUPITO#SELE
Nasus · Top
4 / 7 / 7
40.7% KP
24,952
16.1% share
13,493g
219 CS · 6/m
EMPEROR AGURIN#ROYAL
Elise · Jungle
8 / 5 / 7
55.6% KP
40,690
26.3% share
18,496g
278 CS · 7.6/m
Usan sama#z1v9
Zed · Mid
6 / 10 / 5
40.7% KP
42,262
27.4% share
17,287g
271 CS · 7.4/m
J1HUIV#000
Lucian · ADC
7 / 6 / 7
51.9% KP
35,666
23.1% share
18,340g
356 CS · 9.7/m
Hydra#jzbj
Nami · Support
2 / 6 / 18
74.1% KP
10,936
7.1% share
10,767g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
